/*
 * $Header$
 *
 * This program is free software: you can redistribute it and/or modify it under
 * the terms of the GNU General Public License as published by the Free Software
 * Foundation, either version 3 of the License, or (at your option) any later
 * version.
 *
 * This program is distributed in the hope that it will be useful, but WITHOUT
 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
 * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
 * details.
 *
 * You should have received a copy of the GNU General Public License along with
 * this program. If not, see <http://www.gnu.org/licenses/>.
 */
package net.sf.l2j.gameserver.model.actor.instance;

import javolution.text.TextBuilder;
import net.sf.l2j.gameserver.datatables.HennaTreeTable;
import net.sf.l2j.gameserver.model.L2Character;
import net.sf.l2j.gameserver.model.L2HennaInstance;
import net.sf.l2j.gameserver.network.serverpackets.HennaEquipList;
import net.sf.l2j.gameserver.templates.L2NpcTemplate;

/**
 * This class ...
 * 
 * @version $Revision$ $Date$
 */
public class L2SymbolMakerInstance extends L2FolkInstance {
	// private static Logger _log =
	// Logger.getLogger(L2SymbolMakerInstance.class.getName());
	@Override
	public void onBypassFeedback(L2PcInstance player, String command) {
		if (command.equals("Draw")) {
			L2HennaInstance[] henna = HennaTreeTable.getInstance()
					.getAvailableHenna(player.getClassId());
			HennaEquipList hel = new HennaEquipList(player, henna);
			player.sendPacket(hel);
		} else if (command.equals("RemoveList"))
			showRemoveChat(player);
		else if (command.startsWith("Remove ")) {
			int slot = Integer.parseInt(command.substring(7));
			player.removeHenna(slot);
		} else
			super.onBypassFeedback(player, command);
	}

	private void showRemoveChat(L2PcInstance player) {
		TextBuilder html1 = new TextBuilder("<html><body>");
		html1.append("Select symbol you would like to remove:<br><br>");
		boolean hasHennas = false;
		for (int i = 1; i <= 3; i++) {
			L2HennaInstance henna = player.getHenna(i);
			if (henna != null) {
				hasHennas = true;
				html1.append("<a action=\"bypass -h npc_%objectId%_Remove " + i
						+ "\">" + henna.getName() + "</a><br>");
			}
		}
		if (!hasHennas)
			html1.append("You don't have any symbol to remove!");
		html1.append("</body></html>");
		insertObjectIdAndShowChatWindow(player, html1.toString());
	}

	public L2SymbolMakerInstance(int objectID, L2NpcTemplate template) {
		super(objectID, template);
	}

	@Override
	public String getHtmlPath(int npcId, int val) {
		return "data/html/symbolmaker/SymbolMaker.htm";
	}

	/*
	 * (non-Javadoc)
	 * 
	 * @see net.sf.l2j.gameserver.model.L2Object#isAttackable()
	 */
	@Override
	public boolean isAutoAttackable(L2Character attacker) {
		return false;
	}
}
